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1. Two low sec ideas; Gate Gun disruptor & unstable low sec bubble - in Player Features and Ideas Discussion [original thread]
Edited by: Melika Akhostov on 28/10/2009 16:26:25 While we at it... Nerf concord, so suicide gankers can get off a few more rounds off before dying. Its just not fair that 2/3 of those damn haulers comming out of jita make it out alive. Meh...
- by Melika Akhostov - at 2009.10.28 16:20:00
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2. new ship class: Assault Boarding Ship - in Player Features and Ideas Discussion [original thread]
Edited by: Melika Akhostov on 28/10/2009 16:09:25 Originally by: Nova Fox -Smartbombs are armed on most capitols so good luck there. -Most ships are dpsed to death far too quickly in any advantagous situation. -If I see a boarding ...
- by Melika Akhostov - at 2009.10.28 16:08:00
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3. Cloak should not be AFK solution - in Player Features and Ideas Discussion [original thread]
Edited by: Melika Akhostov on 28/10/2009 15:59:36 Edited by: Melika Akhostov on 28/10/2009 15:57:19 Originally by: Lilly Tebron I would propose that all cloaking devices except the Covert Ops Cloak II turn off your directional sc...
- by Melika Akhostov - at 2009.10.28 15:55:00
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4. Cloak should not be AFK solution - in Player Features and Ideas Discussion [original thread]
Edited by: Melika Akhostov on 28/10/2009 15:26:19 Originally by: Robert Caldera Edited by: Robert Caldera on 28/10/2009 15:22:46 an afk cloaker does no harm and is a bad comparison to the falcon nerf for this reason. I understand...
- by Melika Akhostov - at 2009.10.28 15:23:00
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5. Cloak should not be AFK solution - in Player Features and Ideas Discussion [original thread]
Originally by: Robert Caldera Edited by: Robert Caldera on 28/10/2009 14:49:46 you feel unsafe in your ratting system in a company with a cloaker? :-D its a legal tactic either to prevent you from ratting or kill you if you do. Cloak ...
- by Melika Akhostov - at 2009.10.28 15:16:00
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6. new ship class: Assault Boarding Ship - in Player Features and Ideas Discussion [original thread]
Edited by: Melika Akhostov on 28/10/2009 14:56:25 Edited by: Melika Akhostov on 28/10/2009 14:54:52 I 200% support the op. Its just too awsome. Second I dont see how it would break the RP. POD uses nerual jack to wire ships computers and...
- by Melika Akhostov - at 2009.10.28 14:54:00
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7. Cloak should not be AFK solution - in Player Features and Ideas Discussion [original thread]
Edited by: Melika Akhostov on 28/10/2009 14:46:50 I dont think cloaking modules themselves should be touched in anyway. I just think there there is a need for a pos module than can only be ancored in space where the owner has sov. Which can ...
- by Melika Akhostov - at 2009.10.28 14:37:00
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8. How to end the ISK Sellers - in Player Features and Ideas Discussion [original thread]
Edited by: Melika Akhostov on 28/10/2009 14:13:17 a) there are alot more efficient and profitable ways to make isk than mining. Macro ratting being one of them, trading being 2, and leading a faarking huge alliance in dronelands that rents sp...
- by Melika Akhostov - at 2009.10.28 14:07:00
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9. Damage the can not be fixed by repairers for free or even subsystems - in Player Features and Ideas Discussion [original thread]
Edited by: Melika Akhostov on 28/10/2009 10:41:14 As far as I can remember, you're asking for a feature that already exists. If a ship has been knocked into a certain amount of hull damage (I think its the equivelent of what would make it exp...
- by Melika Akhostov - at 2009.10.28 10:37:00
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